Tuesday, 20 October 2009

plans for the masters

right now my main project idea for my masters is to create a female games character, create a story surrounding this character and animate a section from that story or animate the character in showreel form.

at this point i am unsure of whether or not i wil lbe modelling and rigging the character in cgi, but most likely i will enlist the help of another student to do those sections, as i do not want to be either a modeler or a rigger.
I will do doing all pre production work such as storyboards, animatics, character concepts etc.
the main purpose of this blog is to show my animation tests, and to also show the tutorials i will be working from in maya, which will be from animation tutorial dvds.
the end result will be a stronger showreel in which to exhibit my work, and also a strong games story which could be presented to studios, or at least a story idea that can be further developed after the masters for studio pitching.

currently i will be running my idea past my mentors and ironing out any loose ends with my project idea.